Showing 421 - 440 results of 1,132 for search '"virtual worlds"', query time: 0.13s Refine Results
  1. 421

    An Efficient System Based on Experimental Laboratory in 3D Virtual Environment for Students with Learning Disabilities by Abir Osman Elfakki, Souhir Sghaier, Abdullah Alhumaidi Alotaibi

    Published 2023-02-01
    “…Virtual reality applications can enhance the education and training of students with learning disabilities, along with their quality of life. Virtual worlds offer opportunities for creating a highly interactive, complex simulation. …”
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  2. 422

    Cloud and IoT Applications in Material Handling Automation and Intralogistics by Stavros T. Ponis, Orestis K. Efthymiou

    Published 2020-09-01
    “…Industry 4.0, the new industrial revolution, is merging the physical, digital and virtual worlds through emerging technologies that collide with each other and create a distinctive paradigm shift. …”
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  3. 423

    Some Traits of Ekphrasis Interweaving with Hierotopy in Theodore Metochites’ Monastery Descriptions by Dmitrii Igorevich Makarov

    Published 2022-12-01
    “…Theodore’s Notes with its Ch. 40 allow us to support the fresher speculations of Byzantinists concerning creative freedom and wild imagination of those Byzantine intellectuals and polymaths who, like the Great logothete, used to construe their own virtual worlds and attract those keen on reading to them.…”
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  4. 424

    Nanomaterial-based flexible sensors for metaverse and virtual reality applications by Jianfei Wang, Jiao Suo, Zhengxun Song, Wen Jung Li, Zuobin Wang

    Published 2023-01-01
    “…In the context of interfacing physical and virtual worlds, machine learning (ML) has emerged as a promising tool for processing sensor data for controlling avatars in metaverse/VR worlds, and many ML algorithms have been proposed for virtual interaction technologies. …”
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  5. 425

    Application of the Program-Targets Method in the Formation of the Advanced Development Strategy of the Modern Library by A. S. Koretsky

    Published 2023-05-01
    “…Integrating modern technologies into library activities, providing the relationship between the physical and virtual worlds, will bring the library to a completely new level of relationships with readers and significantly increase the efficiency of information use. …”
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  6. 426

    Novel Neurostimulation-Based Haptic Feedback Platform for Grasp Interactions With Virtual Objects by Aliyah K. Shell, Andres E. Pena, James J. Abbas, Ranu Jung

    Published 2022-06-01
    “…Thus, by offering an immersive virtual experience, xTouch may facilitate a greater sense of belonging in virtual worlds.…”
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  7. 427

    X-Reality Museums: Unifying the Virtual and Real World Towards Realistic Virtual Museums by George Margetis, Konstantinos C. Apostolakis, Stavroula Ntoa, George Papagiannakis, Constantine Stephanidis

    Published 2020-12-01
    “…The presented work proposes the synthesis of augmented, virtual and mixed reality technologies to provide unified X-Reality experiences in realistic virtual museums, engaging visitors in an interactive and seamless fusion of physical and virtual worlds that will feature virtual agents exhibiting naturalistic behavior. …”
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  8. 428

    (Not) Playing Games: Player-Produced Walkthroughs as Archival Documents of Digital Gameplay by James Newman

    Published 2011-08-01
    “…The subject of digital game preservation is one that has moved up the research agenda in recent years with a number of international projects, such as KEEP and Preserving Virtual Worlds, highlighting and seeking to address the impact of media decay, hardware and software obsolescence through different strategies including code emulation, for instance. …”
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  11. 431

    Experiences and challenges in deploying potentially invasive sensor systems for dynamic media applications by Gong, Nan-Wei, Laibowitz, Mathew Joel, Paradiso, Joseph A., Gong, Nan-wei

    Published 2013
    “…In addition to sensors, the portals provide a display and loudspeaker to locally display information or manifest phenomena from virtual worlds. During an eight-month long period, we implemented four different applications to explore acceptance by our buildingwide users. …”
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  12. 432

    Unfolding the role of metaverse in agri‐food supply chain security: current scenario and future perspectives by El Jaouhari, Asmae, Arif, Jabir, Jawab, Fouad, Samadhiya, Ashutosh, Kumar, Anil

    Published 2024
    “…The study aims to improve collaboration and communication throughout the agri‐food supply chain by providing a structured framework covering a variety of metaverse technologies, from the development of immersive virtual worlds to the deployment of blockchain for traceability. …”
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  13. 433

    Towards a Situation-Aware Architecture for the Wisdom Web of Things by Eguchi, A, Nguyen, H, Thompson, C, Deneke, W

    Published 2016
    “…Various open research issues related to internal computer representations needed to model real or virtual worlds are identified, and challenges of using those representations to generate visualizations in a virtual world and of ``parsing'' the real world to recognize and record these data structures are also discussed. …”
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  15. 435

    FINDING SHIMMER: IMMERSIVE NONFICTION MEDIA AND ENTANGLEMENTS IN VIRTUAL NATURE FINDING SHIMMER: IMMERSIVE NONFICTION MEDIA AND ENTANGLEMENTS IN VIRTUAL NATURE by Julia Scott-Stevenson

    Published 2020-07-01
    “…Similarly, there are parallels in othering nature and in crafting contained virtual worlds for participants to step into and out of. …”
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  16. 436

    VIRTUAL PRESENCE AND THE MIND’S EYE IN 3-D ONLINE COMMUNITIES by R. C. Beacham, H. Denard, D. Baker

    Published 2012-09-01
    “…<br><br> This presentation reviews examples of the current "state of the art" in heritage based Virtual World initiatives, looking at the new modes of social interaction and experience enabled by such online communities, and some of the achievements and future aspirations of this work.…”
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  17. 437

    Enhanced Inclusion through Advanced Immersion in Cultural Heritage: A Holistic Framework in Virtual Museology by Eleftherios Anastasovitis, Georgia Georgiou, Eleni Matinopoulou, Spiros Nikolopoulos, Ioannis Kompatsiaris, Manos Roumeliotis

    Published 2024-04-01
    “…Moreover, this holistic framework could provide evidence from the virtual worlds that could be applied to real cultural heritage organizations.…”
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  18. 438

    Teachers’ attitudes and self-efficacy toward augmented reality in chemistry education by Melanie Ripsam, Claudia Nerdel

    Published 2024-01-01
    “…Augmented reality combines the real and virtual worlds so that the viewer physically moves in a real environment that contains virtual elements. …”
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  19. 439

    AViLab—Gamified Virtual Educational Tool for Introduction to Agent Theory Fundamentals by Vladimir M. Petrović, Branko D. Kovačević

    Published 2022-01-01
    “…The development and increased popularity of interactive computer games, metaverses, and virtual worlds in general, has over the years attracted the attention of various researchers. …”
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  20. 440

    Socio-cultural and anthropological challenges at the beginning of the 21st century by Listvina, Evgeniya Viktorovna

    Published 2023-09-01
    “…The theses discussed above lead to the question: to what extent society, having created technologies, has ensured their inclusion in the social space, to what extent society as a whole is ready to exist together  with artificial intelligence in the interfacing real and virtual worlds, and what needs to be done to preserve the individual and society? …”
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