Showing 1 - 20 results of 21 for search '"yakuza"', query time: 0.24s Refine Results
  1. 1

    Yakuza 0 by Claudia Bonillo Fernández

    Published 2022-05-01
    Subjects: “…Yakuza…”
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    Article
  2. 2

    Yakuza and Sumo Wrestling by Neary, I

    Published 2010
    Journal article
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    YAKUZA: ORGANISASI, VARIAN, DAN CARA BERBISNIS by , MOHAMAD ARRAHMAN, , Drs. Deddy H. Oekon, M.Hum.

    Published 2013
    “…Yakuza is the largest criminal organization in Japan. …”
    Thesis
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    The secret history of Japanese cinema: the Yakuza movies by Varese, F

    Published 2006
    “…In Japan, such a choice had, however, the unintended consequence of a decline in audience interest and eventually led to the demise of studio yakuza movies. Ultimately, the paper shows that the mafia control over art can lead to the death of art- something that is bad for the mafia as well.…”
    Journal article
  5. 5

    RECEPTIVE STRATEGIES OF Y. KLAVDIEV'S PLAY "THE YAKUZA DOGS" by T. N. Volkova

    Published 2017-06-01
    “…The article discusses the play by contemporary playwright Yuri Klavdiev "TheYakuza Dogs." Here is a detailed (but not exhaustive) analysis of the cultural codes. …”
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    Article
  6. 6

    Out / by Kirino, Natsuo, 1951-, Snyder, Stephen, 1957-

    Published 2005
    Subjects: “…Yakuza…”
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    Pengaruh Identitas pada Pembentukan Kedekatan Burakumin dan Yakuza di Jepang by , MUDITA, , Ririn Tri Nurhayati, S.IP., M.Si., M.A.

    Published 2014
    “…The excessive amount of life barriers towards Burakumin then directing the proximity between Burakumin and Yakuza in Japan. Yakuza is one infamous group in Japan for its criminality activities, Yakuza is feared by the majority of Japanese people, and they become reluctant to build a warm relationship with Yakuza. …”
    Thesis
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    La sociedad japonesa de posguerra en Batallas sin honor ni humanidad: Kinji Fukasaku y el yakuza-eiga by Luis Miguel Machín Martín

    Published 2014-03-01
    “…Palabras clave: Fukasaku; cine; yakuza-eiga; posguerra Keywords: Fukasaku; cine; yakuza-eiga; postwar…”
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    Article
  13. 13

    KEGAGALAN IMPLEMENTASI ORGANIZED CRIME COUNTERMEASURES LAW (BOTAIHO) DI JEPANG: STUDI KASUS PEMBERANTASAN AKTIVITAS ILEGAL ORGANISASI YAKUZA PERIODE 1992-2011 by , REYNALDO KRISSANCHA AZARYA, , Drs. Usmar Salim, MIS.

    Published 2014
    “…In the world of international crimes, Yakuza is one of main actors that has a wide influence, spreading from Japan, Southeast Asia, Europe, into United States. …”
    Thesis
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    Nihon Goes West: Exploring the Non-Translation of Honorifics in the English Subtitles of a Japanese Video Game by Caroline Almeida Santos, Philippe Humblé

    Published 2023-12-01
    “…However, what we find in the translation of Yakuza 0 is a hybrid way of working, which demonstrates that the issue is not as black and white. …”
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    Article
  17. 17

    Game over: Asian Americans and video game representation [symposium] by Thien-bao Thuc Phi

    Published 2009-03-01
    “…Even video games by Asian creators tend to depict primarily white characters or reference Asian stereotypes such as kung fu fighters or yakuza thugs. Games depicting the Vietnam war are particularly troubling for Asian players expected to identify with white characters. …”
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    Article
  18. 18

    Genre and Identity: A Comparative Study of the Role of National and Cultural Identity in the Development of Local Cinema Genres by Sam Izadi

    Published 2024-09-01
    “…For example, all local genres in Japanese cinema like Kaiju or Yakuza films are sub-genres or hybrid genres: Kaiju genre is a combination of features of two genres, science-fiction and horror, and Yakuza film is one of the sub-genres of crime genre.Studying a wide range of local genres including the Martial Arts in Hong Kong, Spaghetti Western in Italy, Masala in India, Heimatfilm in Germany, Anime in Japan and Filmfarsi in Iran, proves that despite the diversity of generic elements in local genres, there is a consistent trend in the development of these genres which seems to be an influence of the national or cultural identity of that genre's region. …”
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    Article
  19. 19

    Found in Translation: Evolving Approaches for the Localization of Japanese Video Games by Carme Mangiron

    Published 2021-01-01
    “…Next, the paper presents three brief case studies of the strategies applied to the localization into English of three renowned Japanese video game sagas set in Japan: <i>Persona</i> (1996–present), <i>Phoenix Wright: Ace Attorney</i> (2005–present), and <i>Yakuza</i> (2005–present). The objective of the paper is to analyze how localization practices for these series have evolved over time by looking at industry perspectives on localization, as well as the target market expectations, in order to examine how the dialogue between industry and consumers occurs. …”
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    Article
  20. 20

    Questionable relations: On aggressive financialised ‘assemblages’ in creative and ecologically-challenged space-economies by Philip Cooke

    Published 2024-06-01
    “…In reference to gang crime, in 2004, a Credit Suisse banker in Tokyo was arrested for allegedly helping launder at least ¥5bn linked to Japan’s largest Yakuza gang connected in a Japan, Switzerland and Hong Kong network (Makortoff and Pegg, 2022). …”
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    Article