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A gamification approach to enhance “third space mobility”: building a digital community and fostering engagement amongst culturally diverse students
Published 2022“…We have seen through past research, (Bamford and Pollard, 2018; Pollard and Bamford, 2021) that students from underrepresented groups can struggle to make the social transition to university, with busy lives and local community links outside of university. This impacts the ability for institutions who have large bodies of commuter students to maintain a community environment to learning spaces. …”
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