Showing 841 - 860 results of 9,737 for search '(((pinna OR ((spike OR (spinge OR slinge)) OR pengene)) OR (fine OR five)) OR (sping OR pin))', query time: 0.25s Refine Results
  1. 841

    SRAM-based NATURE: A dynamically reconfigurable FPGA based on 10T low-power SRAMs by Jha, Niraj K., Lin, Ting-Jung, Zhang, Wei

    Published 2013
    “…It used the concept of temporal logic folding and fine-grain (e.g., cycle-level) dynamic reconfiguration to increase logic density by an order of magnitude. …”
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    Journal Article
  2. 842

    Beyond-the-Ice: Designing Games for Facilitating Deeper Conversations by Lee, Cassandra

    Published 2024
    “…This work builds on formal knowledge from the social sciences, HCI, and game design, as well as informal knowledge from facilitation, gathering practices, party games, and Tarot, by presenting five distinct design principles aligned with theories grounded in past work: 1) Make emotional disclosure special; 2) Scaffold responsiveness; 3) Approach depth through fun; 4) Empower “the work” through constraints and permissions; 5) Center objects to feel with. …”
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    Thesis
  3. 843

    Temperature induced biological alterations in the major carp, Rohu (Labeo rohita): assessing potential effects of climate change on aquaculture production by Mridul, Md. Monirul Islam, Zeehad, Md. Shariar Kabir, Aziz, Dania, Salin, Krishna R., Hurwood, David A., Rahi, Md. Lifat

    Published 2024
    “…This study tested the effects of five different temperature levels (28 °C, 30 °C, 32 °C, 33 °C and 34 °C) on selected physiological and biochemical traits, and also on the expression of five targeted genes of L. rohita. …”
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    Article
  4. 844

    Leveraging transfer learning for spatio-temporal human activity recognition from video sequences by Muneer Butt, Umair, Aman Ullah, Hadiqa, Letchmunan, Sukumar, Tariq, Iqra, Hafinaz Hassan, Fadratul, Wei Koh, Tieng

    Published 2023
    “…It uses two-stream ConvNet to extract spatial and temporal information and proposes a fine-tuned deep neural network. Moreover, the transfer learning paradigm is adopted to extract varied and fixed frames while reusing object identification information. …”
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    Article
  5. 845

    Modelling familiarity : towards age-friendly exergame design by Zhang, Hao

    Published 2020
    “…The interview results show that Escape Room exergame is highly familiar to the participants and all the five sub-constructs were involved in the exergame design. …”
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    Thesis-Doctor of Philosophy
  6. 846
  7. 847
  8. 848

    Lying Ant by Tay, Jing Sy

    Published 2023
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    Final Year Project (FYP)
  9. 849
  10. 850

    The greenhouse project. by Lee, Changzhi.

    Published 2010
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    Final Year Project (FYP)
  11. 851

    Madrush. by Chan, Wei Qi.

    Published 2010
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    Final Year Project (FYP)
  12. 852

    Evie. by Chong, Ren Rong.

    Published 2010
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    Final Year Project (FYP)
  13. 853

    Madrush. by Selamat.

    Published 2010
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    Final Year Project (FYP)
  14. 854

    Innocent memory. by Nguyen Thi Nam, Phuong.

    Published 2012
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    Final Year Project (FYP)
  15. 855
  16. 856

    Pale blue dot by Chin, Li Zhi

    Published 2015
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    Final Year Project (FYP)
  17. 857

    Where are you ? by Huyen Tran, Tran Thi

    Published 2015
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    Final Year Project (FYP)
  18. 858

    Enigma by Keh, Vivian Hui Toong

    Published 2016
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    Final Year Project (FYP)
  19. 859

    Lifesaver boy by Airyn

    Published 2016
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    Final Year Project (FYP)
  20. 860

    Cardblocks by Muhammad Sabri Bin Shaifordin

    Published 2016
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    Final Year Project (FYP)