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281
Proposal to Conceive Multimedia Systems from a Value Creation Perspective and a Collaborative Work Routes Approach
Published 2021-09-01“…ASLERD…”
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282
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283
Radical Placemaking: Utilizing Low-Tech AR/VR to engage in Communal Placemaking during a Pandemic
Published 2021-06-01“…ASLERD…”
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284
Teacher Digital Competence in the stages of Compulsory Education according to DigCompEdu: The impact of demographic predictors on its development
Published 2023-06-01“…ASLERD…”
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285
How mobile app developers conceive of dyslexia and what it means for mobile app users
Published 2016-03-01“…ASLERD…”
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286
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287
The balance between generalists and specialists in the Medialogy education
Published 2012-10-01“…ASLERD…”
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288
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289
Dreamscape Bricks VR: An Experimental Virtual Reality Tool for Architectural Design
Published 2022-06-01“…ASLERD…”
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290
The construction and validation of a Questionnaire of Gamification Skills in Teachers (QGST)
Published 2022-08-01“…ASLERD…”
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291
The Tactics of Everyday Practice: A Semiotic Approach to Appropriation
Published 2016-06-01“…ASLERD…”
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292
Phygital public space approach: a case study in Volpiano
Published 2014-05-01“…ASLERD…”
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293
Citizen Science: A Learning Paradigm for the Smart City?
Published 2015-12-01“…ASLERD…”
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294
Contextualising Learning Analytics with Classroom Observations: A Case study
Published 2020-05-01“…ASLERD…”
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295
The role of learner control and psychological ownership for self-regulated learning in technology-enhanced learning designs
Published 2020-08-01“…ASLERD…”
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296
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297
Teachers’ Perception of Gamification as a Teaching Design
Published 2022-08-01“…ASLERD…”
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298
NET4VOICE - Il riconoscimento vocale come ausilio alla didattica
Published 2009-10-01“…ASLERD…”
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299
Smart Learning Ecosystems - Design as cornerstone of smart educational processes and places
Published 2019-12-01“…ASLERD…”
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300