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Shaping Stories and Building Worlds on Interactive Fiction Platforms
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Point of view from multiple perceptions about Metaverse ecosystem
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305
Risk mitigation plan for startup company Aplikasi Kriya Pratama
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306
Virtual Vistas: Exploring the Evolution of E-Design and Virtual Design for Sustainable Assessment
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307
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Nomadic camp as an innovative way to preserve national identity
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309
Domain-agnostic procedural content generation can be done declaratively
Published 2023Conference item -
310
Static program analysis for identifying energy bugs in graphics-intensive mobile apps
Published 2016Conference item -
311
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Putra BINGO : from pen and paper to digital
Published 2019Get full text
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313
Malay computer-aided speech therapy using audiofingerprint
Published 2015Get full text
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314
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The Dark Shadow of Virtual Reality
Published 2018-01-01“…But such a world is no longer strictly science fiction: many large commercial companies are really building gigantic VR platforms (Kim, 2017). VR developers boast that the platforms can be categorized based on the purpose of the VR platform, e.g., Media, Communication, Travel, Education, Games, Medicine, the Military, and even Adult Movies (Kim, 2017). …”
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316
Contractor business strategy decision in competitive bidding: case studies
Published 2008Get full text
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317
A case study on metacognitive strategies in an engaging multimedia experience
Published 2008Conference or Workshop Item -
318
ZooJamming: designing beyond human experience
Published 2019Get full text
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319
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Code puzzle apps for learning actionscript 2.0 programming
Published 2016Conference or Workshop Item