Showing 361 - 380 results of 472 for search 'Game Developers Conference', query time: 0.13s Refine Results
  1. 361
  2. 362
  3. 363

    Deciding how to decide: Using the Digital Preservation Storage Criteria by Schaefer, Sibyl K, McGovern, Nancy Y, Zierau, Eld MO, Goethals, Andrea L, Wu, Cynthia CM

    Published 2021
    “…The Working Group has shared iterative versions over the last three years that have been informed by community feedback gathered through conference sessions, online review and a survey. Possible uses of the Criteria include helping organizations to develop requirements for their digital preservation storage, evaluating digital preservation storage solutions, raising awareness about digital preservation storage, and providing training materials to inform practitioners and others, including a game to demonstrate how the Criteria might be adapted for use. …”
    Get full text
    Article
  4. 364
  5. 365
  6. 366
  7. 367
  8. 368
  9. 369

    Linking Motivation and Employee Engagement through Gamification in Remote Working by Justine Jude Pura

    Published 2022-03-01
    “…This research identifies, enumerates, and establishes the need for gamification, a trending concept that uses game elements (or motivational affordances which include points, leaderboards, badges, etc.) to non-game context (marketing/commerce, education, work, etc.) in remote work, to increase the levels of engagement and motivation, as well as to overcome the challenges employees encounter in the new set-up. …”
    Get full text
    Article
  10. 370
  11. 371
  12. 372
  13. 373
  14. 374
  15. 375
  16. 376
  17. 377

    Book Review: Draft Animals in the Past, Present and Future by Claus Kropp and Lena Zoll (eds) by Rena Maguire

    Published 2023-08-01
    “…Nor is the draft animal a creature of the past: developing nations employ animals in the same way as earlier societies (Davis 2021). …”
    Get full text
    Article
  18. 378
  19. 379

    Gamifying academic research of near extinct moribund words to preserve culture and heritage by Sheik Said, Normahdiah, Suboh, Nadia

    Published 2014
    “…The paper will describe how a gamification approach was used and discussed whether such an effort could be a current approach of academic research findings deliverables that could serve still good quality standards to the society towards the shift to commercialization. The chosen game like gamified form “RICEVILLE” case sample was developed from an academic research finding in the context of exploring a new effort to uplift the preservation and appreciation culture and heritage.…”
    Get full text
    Conference or Workshop Item
  20. 380

    Teamwork makes the dream work: mathematical model of group work by Lee, Megan Zheng Chi

    Published 2024
    “…As students are naturally interested in maximising their scores and may game the system, the peer evaluation process may be studied from a mathematical and game-theoretic lens. …”
    Get full text
    Final Year Project (FYP)