Showing 441 - 460 results of 472 for search 'Game Developers Conference', query time: 0.12s Refine Results
  1. 441
  2. 442
  3. 443

    PROTECTION OF CHILDREN BEYOND CONTROL IN THE IR 4.0 ERA: THE ROLE OF INTERNATIONAL CONVENTIONS by Shariffah Nuridah Aishah Syed Nong, Aminuddin Mustaffa, Nazli Ismail, Kamaliah Salleh, M. Naziree Yusof, M. Badrol Awang

    Published 2020-06-01
    “…The Fourth Industrial Revolution (IR 4.0) has undeniably affected the way of life of people, including children. The rapid development of the internet and digital technology coupled with unlimited, easy, and fast access make children highly susceptible to harm arising from the use of social media, films, or games. …”
    Get full text
    Article
  4. 444
  5. 445

    An Efficient Multicast Routing Protocol With Quality Of Service For Mobile Ad-Hoc Networks. by Qabajeh, M., Abdul Hashim, A.H., Khalifa, O., Qabajeh, L.

    Published 2009
    “…Also, it provides efficient routing for multimedia applications such as video conferences, military, rescue operations and multi-party games. …”
    Get full text
    Conference or Workshop Item
  6. 446
  7. 447

    PROTECTION OF CHILDREN BEYOND CONTROL IN IR 4.0 ERA: THE ROLE OF INTERNATIONAL CONVENTIONS by Shariffah Nuridah Aishah Syed Nong, Aminuddin Mustaffa, Nazli Ismail, Kamaliah Salleh, M. Naziree Yusof, M. Badrol Awang

    Published 2020-07-01
    “… The Fourth Industrial Revolution (IR 4.0) has undeniably affected the way of life of people, including children. The rapid development of the internet and digital technology coupled with unlimited, easy, and fast access make children highly susceptible to harm arising from the use of social media, films, or games. …”
    Get full text
    Article
  8. 448
  9. 449

    Protection of children beyond control in IR 4.0 era: The role of international conventions by Syed Nong, Shariffah Nuridah Aishah, Mustaffa, Aminuddin, Ismail, Nazli, Salleh, Kamaliah, Yusof, M. Naziree, Awang, M. Badrol

    Published 2020
    “…The Fourth Industrial Revolution (IR 4.0) has undeniably affected the way of life of people, including children. The rapid development of the internet and digital technology coupled with unlimited, easy, and fast access make children highly susceptible to harm arising from the use of social media, films, or games. …”
    Get full text
    Article
  10. 450
  11. 451

    PROTECTION OF CHILDREN BEYOND CONTROL IN IR 4.0 ERA: THE ROLE OF INTERNATIONAL CONVENTIONS by Shariffah Nuridah Aishah Syed Nong, Aminuddin Mustaffa, Nazli Ismail, Kamaliah Salleh, M. Naziree Yusof, M. Badrol Awang

    Published 2020-07-01
    “… The Fourth Industrial Revolution (IR 4.0) has undeniably affected the way of life of people, including children. The rapid development of the internet and digital technology coupled with unlimited, easy, and fast access make children highly susceptible to harm arising from the use of social media, films, or games. …”
    Get full text
    Article
  12. 452
  13. 453
  14. 454
  15. 455

    The Investigation of Impact of Complement Policy for Energy Price Policy Reform on Transport Sector in Iran by Computable General Equilibrium by Roholla Mahdavi

    Published 2014-09-01
    “…Tucker, editors, Contribution to the Theory of Games II, page 307. Princeton University Press. 17-  Shapley, L., and Shubik, M. (1969), “On Market Games”, Journal of Economic Theory, 1, 9-25. 19- Maskin, Erik (2003), “Coalitional Bargaining with Externalities, Keynote Lecture for the European Economic Association Conference 2003, Stockholm. 20-OME. …”
    Get full text
    Article
  16. 456

    Le dernier Wittgenstein et le dernier Husserl sur le langage by Paul Ricoeur

    Published 2014-07-01
    “…Résumé Cet article est une version éditée de conférences données par Paul Ricœur à la Johns Hopkins University en avril 1966. …”
    Get full text
    Article
  17. 457

    Possible Directions in Electronic Publishing in Archaeology by Rahtz, S, Rahtz, S

    Published 1986
    “…UNIX hackers will recall that Thomson and Ritchie wrote the system a) for playing games and b) as a text-processing environment [1]. …”
    Book section
  18. 458
  19. 459
  20. 460