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221
Effect of Scratch Programming Language (SPL) on Achievement in Geometry among Senior Secondary Students in Ibadan, Nigeria
Published 2021-07-01“…Pejabat Karang Mengarang UPSI…”
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222
Empathy in game design - Exploring a human-centric approach in designing engaging video game experiences
Published 2022-11-01“…Pejabat Karang Mengarang UPSI…”
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223
Teachers' ICT skills and application of ICT in the middle and higher secondary schools in Bhutan
Published 2022-02-01“…Pejabat Karang Mengarang UPSI…”
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224
Beyond the classroom: Students’ perspectives on e-learning portal in blended and online learning
Published 2023-12-01“…Pejabat Karang Mengarang UPSI…”
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225
“Alangkah Baik Dengan Adanya Alat Bantu Mengajar”: Persepsi Pelajar terhadap Penggunaan FOTOKIT bagi Subjek Kaunter Hadapan
Published 2020-05-01“…Pejabat Karang Mengarang UPSI…”
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226
Business Process Reengineering as the Current Best Methodology for Improving the Business Process
Published 2019-06-01“…Pejabat Karang Mengarang UPSI…”
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227
Systematic literature review on digital courseware usage in Geography subjects for secondary school students
Published 2023-06-01“…Pejabat Karang Mengarang UPSI…”
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228
Penilaian keberkesanan pembelajaran aktif segerak dan tidak segerak secara atas talian bagi kursus Pengurusan Geoinformasi
Published 2022-11-01“…Pejabat Karang Mengarang UPSI…”
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229
Kaedah Flipped Learning terhadap minat, penglibatan, dan kefahaman pelajar Ekonomi
Published 2022-02-01“…Pejabat Karang Mengarang UPSI…”
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230
Exploring User Experience from an Emotional Context When Designing Immersive Games for Education
Published 2021-03-01“…Pejabat Karang Mengarang UPSI…”
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231
Pembinaan Model Pendidikan Pembangunan Lestari untuk Program Pengajian Sarjana Muda Pendidikan Teknologi Maklumat di Universiti Pendidikan Sultan Idris
Published 2021-09-01“…Pejabat Karang Mengarang UPSI…”
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232
Pembangunan Modul Interaktif Pengukuran Kendiri Guru Terhadap Tahap Kegunaan Harian Kandungan Pelajaran
Published 2019-06-01“…Pejabat Karang Mengarang UPSI…”
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233
Kesan penggunaan model adaptasi kitaran POGIL terhadap pencapaian dan interaksi murid bagi matapelajaran Matematik tingkatan dua
Published 2021-12-01“…Pejabat Karang Mengarang UPSI…”
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234
The Development and Evaluation of an Automated System in Detecting Environmental Data for Monitoring Forest Activity
Published 2019-06-01“…Pejabat Karang Mengarang UPSI…”
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235
Code cody: A game-based learning platform for programming education
Published 2023-10-01“…Pejabat Karang Mengarang UPSI…”
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236
Kemahiran Meta Kognitif Kanak-Kanak dalam Penggunaan Perisian dan Peranti Input Tanpa Sentuhan Leap Motion
Published 2020-06-01“…Pejabat Karang Mengarang UPSI…”
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237
Penilaian Kejayaan Pelaksanaan Sistem Pengurusan Maklumat Pendidikan (EMIS) di Sekolah
Published 2019-06-01“…Pejabat Karang Mengarang UPSI…”
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238
VIRTEST plus 3D: Pengajaran Subjek Hospitaliti (Kaunter Hadapan) Menggunakan Bilik Tetamu/Hotel Maya
Published 2018-12-01“…Pejabat Karang Mengarang UPSI…”
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239
Characterizing Computational Thinking for the Learning of Tertiary Educational Programs
Published 2020-06-01“…Pejabat Karang Mengarang UPSI…”
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240
Utilization of Multimedia Technology for Instructional Media
Published 2018-12-01“…Pejabat Karang Mengarang UPSI…”
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