Efficient Multi-Player Computation Offloading for VR Edge-Cloud Computing Systems
Virtual reality (VR) is considered to be one of the main use cases of the fifth-generation cellular system (5G). In addition, it has been categorized as one of the ultra-low latency applications in which VR applications require an end-to-end latency of 5 ms. However, the limited battery capacity and...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2020-08-01
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Series: | Applied Sciences |
Subjects: | |
Online Access: | https://www.mdpi.com/2076-3417/10/16/5515 |