Gamification of dietary decision-making in an elementary-school cafeteria.

Despite the known health benefits of doing so, most US children do not consume enough fruits and vegetables (FV). School-based interventions can be effective in increasing FV consumption, but the most effective of these require that schools allocate their time, effort, and financial resources to imp...

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Bibliographic Details
Main Authors: Brooke A Jones, Gregory J Madden, Heidi J Wengreen, Sheryl S Aguilar, E Anne Desjardins
Format: Article
Language:English
Published: Public Library of Science (PLoS) 2014-01-01
Series:PLoS ONE
Online Access:http://europepmc.org/articles/PMC3981730?pdf=render