In the winning mood: Affect in the Iowa gambling task
The present research aimed to test the role of mood in the Iowa Gambling Task (IGT; Bechara et al., 1994). In the IGT, participants can win or lose money by picking cards from four different decks. They have to learn by experience that two decks are overall advantageous and two decks are overall dis...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
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Cambridge University Press
2008-01-01
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Series: | Judgment and Decision Making |
Subjects: | |
Online Access: | https://www.cambridge.org/core/product/identifier/S1930297500000152/type/journal_article |
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author | Marieke de Vries Rob W. Holland Cilia L. M. Witteman Gisela Böhm Wibecke Brun |
author_facet | Marieke de Vries Rob W. Holland Cilia L. M. Witteman Gisela Böhm Wibecke Brun |
author_sort | Marieke de Vries |
collection | DOAJ |
description | The present research aimed to test the role of mood in the Iowa Gambling Task (IGT; Bechara et al., 1994). In the IGT, participants can win or lose money by picking cards from four different decks. They have to learn by experience that two decks are overall advantageous and two decks are overall disadvantageous. Previous studies have shown that at an early stage in this card-game, players begin to display a tendency towards the advantageous decks. Subsequent research suggested that at this stage, people base their decisions on conscious gut feelings (Wagar & Dixon, 2006). Based on empirical evidence for the relation between mood and cognitive processing-styles, we expected and consistently found that, compared to a negative mood state, reported and induced positive mood states increased this early tendency towards advantageous decks. Our results provide support for the idea that a positive mood causes stronger reliance on affective signals in decision-making than a negative mood. |
first_indexed | 2024-03-12T04:30:23Z |
format | Article |
id | doaj.art-08c727d6962c4524b895920b7b97f27d |
institution | Directory Open Access Journal |
issn | 1930-2975 |
language | English |
last_indexed | 2024-03-12T04:30:23Z |
publishDate | 2008-01-01 |
publisher | Cambridge University Press |
record_format | Article |
series | Judgment and Decision Making |
spelling | doaj.art-08c727d6962c4524b895920b7b97f27d2023-09-03T10:05:04ZengCambridge University PressJudgment and Decision Making1930-29752008-01-013425010.1017/S1930297500000152In the winning mood: Affect in the Iowa gambling taskMarieke de Vries0Rob W. Holland1Cilia L. M. Witteman2Gisela BöhmWibecke BrunBehavioural Science Institute, Radboud University NijmegenBehavioural Science Institute, Radboud University NijmegenBehavioural Science Institute, Radboud University NijmegenThe present research aimed to test the role of mood in the Iowa Gambling Task (IGT; Bechara et al., 1994). In the IGT, participants can win or lose money by picking cards from four different decks. They have to learn by experience that two decks are overall advantageous and two decks are overall disadvantageous. Previous studies have shown that at an early stage in this card-game, players begin to display a tendency towards the advantageous decks. Subsequent research suggested that at this stage, people base their decisions on conscious gut feelings (Wagar & Dixon, 2006). Based on empirical evidence for the relation between mood and cognitive processing-styles, we expected and consistently found that, compared to a negative mood state, reported and induced positive mood states increased this early tendency towards advantageous decks. Our results provide support for the idea that a positive mood causes stronger reliance on affective signals in decision-making than a negative mood.https://www.cambridge.org/core/product/identifier/S1930297500000152/type/journal_articlemooddecision-makinggut feelingsIowa gambling taskintuition |
spellingShingle | Marieke de Vries Rob W. Holland Cilia L. M. Witteman Gisela Böhm Wibecke Brun In the winning mood: Affect in the Iowa gambling task Judgment and Decision Making mood decision-making gut feelings Iowa gambling task intuition |
title | In the winning mood: Affect in the Iowa gambling task |
title_full | In the winning mood: Affect in the Iowa gambling task |
title_fullStr | In the winning mood: Affect in the Iowa gambling task |
title_full_unstemmed | In the winning mood: Affect in the Iowa gambling task |
title_short | In the winning mood: Affect in the Iowa gambling task |
title_sort | in the winning mood affect in the iowa gambling task |
topic | mood decision-making gut feelings Iowa gambling task intuition |
url | https://www.cambridge.org/core/product/identifier/S1930297500000152/type/journal_article |
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