Using Virtual Reality as Support to the Learning Process of Forensic Scenarios

Virtual Reality (VR) represents a computer technology to create a simulated three-dimensional (3D) environment. Compared to the traditional user interfaces, VR places the user inside an experience. This research aimed to implement and examine modern learning strategies and activities with the VR for...

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Bibliographic Details
Main Authors: Walid M. Khalilia, Miroslav Gombar, Zuzana Palkova, Michal Palko, Jan Valicek, Marta Harnicarova
Format: Article
Language:English
Published: IEEE 2022-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9849677/