Using VizDoom Research Platform Scenarios for Benchmarking Reinforcement Learning Algorithms in First-Person Shooter Games
Advances in deep reinforcement learning have made it possible to create artificial intelligence-based agents for games that use visual information to make decisions as accurately as humans. Novel procedures are often evaluated in two-dimensional games. However, they are relatively easy compared to t...
Main Authors: | , , , , , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2024-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/10413478/ |