Using VizDoom Research Platform Scenarios for Benchmarking Reinforcement Learning Algorithms in First-Person Shooter Games

Advances in deep reinforcement learning have made it possible to create artificial intelligence-based agents for games that use visual information to make decisions as accurately as humans. Novel procedures are often evaluated in two-dimensional games. However, they are relatively easy compared to t...

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Bibliographic Details
Main Authors: Adil Khan, Asghar Ali Shah, Lal Khan, Muhammad Rehan Faheem, Muhammad Naeem, Hsien-Tsung Chang
Format: Article
Language:English
Published: IEEE 2024-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/10413478/