Psychophysiological Indicators for Modeling User Experience in Interactive Digital Entertainment

Analyses of user experience in the electronic entertainment industry currently rely on self-reporting methods, such as surveys, ratings, focus group interviews, etc. We argue that self-reporting alone carries inherent problems—mainly the misinterpretation and temporal delay during longer e...

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Bibliographic Details
Main Authors: Martin Čertický, Michal Čertický, Peter Sinčák, Gergely Magyar, Ján Vaščák, Filippo Cavallo
Format: Article
Language:English
Published: MDPI AG 2019-02-01
Series:Sensors
Subjects:
Online Access:https://www.mdpi.com/1424-8220/19/5/989