Adolescents and loot boxes: links with problem gambling and motivations for purchase

Loot boxes are items in video games that can be paid for with real-world money but contain randomized contents. Many games that feature loot boxes are played by adolescents. Similarities between loot boxes and gambling have led to concern that they are linked to the development of problem gambling i...

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Bibliographic Details
Main Authors: David Zendle, Rachel Meyer, Harriet Over
Format: Article
Language:English
Published: The Royal Society 2019-06-01
Series:Royal Society Open Science
Subjects:
Online Access:https://royalsocietypublishing.org/doi/pdf/10.1098/rsos.190049