Digital Gamification Tools to Enhance Vaccine Uptake: Scoping Review
BackgroundGamification has been used successfully to promote various desired health behaviors. Previous studies have used gamification to achieve desired health behaviors or facilitate their learning about health. ObjectiveIn this scoping review, we aimed to descr...
Main Authors: | , , , , , , |
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Format: | Article |
Language: | English |
Published: |
JMIR Publications
2024-02-01
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Series: | JMIR Serious Games |
Online Access: | https://games.jmir.org/2024/1/e47257 |