Algorithmic interactive music generation in videogames

In this article, I review the concept of algorithmic generative and interactive music and discuss the advantages and challenges of its implementation in videogames. Excessive repetition caused by low interactivity in music sequences through gameplay has been tackled primarily by using random or sequ...

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Bibliographic Details
Main Author: Alvaro E. Lopez Duarte
Format: Article
Language:English
Published: Royal Danish Library 2020-01-01
Series:SoundEffects
Online Access:https://www.soundeffects.dk/article/view/118245