Algorithmic interactive music generation in videogames
In this article, I review the concept of algorithmic generative and interactive music and discuss the advantages and challenges of its implementation in videogames. Excessive repetition caused by low interactivity in music sequences through gameplay has been tackled primarily by using random or sequ...
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Format: | Article |
Language: | English |
Published: |
Royal Danish Library
2020-01-01
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Series: | SoundEffects |
Online Access: | https://www.soundeffects.dk/article/view/118245 |