Innovation culture as a premise for engaging and memorable tourist experiences through gamification

The purpose of the article is to research the impact of innovativeness and innovation culture as premises for effective gamification at destination level. The main hypothesis defended is that innovation culture and gamification can be powerful tools for tourism destination management. By creating a...

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Bibliographic Details
Main Author: Sonia Mileva
Format: Article
Language:English
Published: Lodz University Press 2023-11-01
Series:Tourism
Subjects:
Online Access:https://czasopisma.uni.lodz.pl/tourism/article/view/18403