Elaboration and validation of the scale to measure the experience on gamification in education (EGAMEDU)
Nowadays, we talk about the use of gamification in education, an active methodology that consists of the use of mechanics, design or game structures in class. With this type of methodology, the effort is rewarded, which is treated as a motivating tool in class. There is no valid or well-structured i...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
OmniaScience
2022-03-01
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Series: | Journal of Technology and Science Education |
Subjects: | |
Online Access: | http://www.jotse.org/index.php/jotse/article/view/1505 |