Grapefruit, ou le détournement des jeux vidéo par les règles

This article proposes to explore the concept of videogames rules by Salen and Zimmerman through the work of Yoko Ono, specifically the event scores or performative instructions published in Grapefruit (2000 [1964]). To do so, the authors have created an interactive experience based on four event sco...

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Bibliographic Details
Main Authors: Frédérick Maheux, Nadia Seraiocco
Format: Article
Language:fra
Published: Laboratoire Experice 2023-12-01
Series:Sciences du Jeu
Subjects:
Online Access:http://journals.openedition.org/sdj/6326