Gim edukasi berbasis android sebagai optimasi pembelajaran daring di masa pandemi Covid 19

The innovation in Information and Communication Technology (ICT)-based learning media is a critical learning alternative during the Covid-19 pandemic. One of the ICT-based learning media is android-based educational games. This research aims to develop android-based educational games on object-orie...

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Bibliographic Details
Main Authors: Fitria Nur Hasanah, Cindy Taurusta, Rahmania Sri Untari, Dini Nurul Hidayah, Rindiani Rindiani
Format: Article
Language:English
Published: Universitas Muhammadiyah Malang 2021-05-01
Series:JINOP (Jurnal Inovasi Pembelajaran)
Subjects:
Online Access:https://ejournal.umm.ac.id/index.php/jinop/article/view/15176