Congestion Control for Cloud Gaming Over UDP Based on Round-Trip Video Latency
We describe a network congestion control mechanism for cloud gaming (CG) platforms based on the user datagram protocol (UDP). To minimize the contribution of the downstream transmission delay to the total end-to-end latency in the interaction-perception loop, we first define the round-trip video lat...
Main Authors: | , , , , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2019-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/8737672/ |