Congruity of Virtual Reality In-Game Advertising

With virtual reality (VR) video game users beginning to see beta advertisements within game play, this conceptual article adds a needed digital and interactive marketing research foundation to the new construct of VR in-game advertising (IGA) activation. New consumer VR technology continues to disru...

Full description

Bibliographic Details
Main Authors: Joshua M. Lupinek, Jinhee Yoo, Eugene A. Ohu, Eric Bownlee
Format: Article
Language:English
Published: Frontiers Media S.A. 2021-10-01
Series:Frontiers in Sports and Active Living
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/fspor.2021.728749/full