Jeu ouvert, jeu fermé : penser les expériences vidéoludiques à partir de leurs beautés

This article acknowledges a lack of academic works on beauty in the field of game studies and aims to remedy it by showing how beauty is an important concept to understand video games for, at least, two reasons. Firstly, thinking about video games through the lens of beauty allows us to reflect upon...

Полное описание

Библиографические подробности
Главный автор: Thomas Morisset
Формат: Статья
Язык:fra
Опубликовано: Laboratoire Experice 2023-12-01
Серии:Sciences du Jeu
Предметы:
Online-ссылка:http://journals.openedition.org/sdj/5923