Game-based learning in computer science education: a scoping literature review

Abstract Using games in education has the potential to increase students’ motivation and engagement in the learning process, gathering long-lasting practical knowledge. Expanding interest in implementing a game-based approach in computer science education highlights the need for a comprehensive over...

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Bibliographic Details
Main Authors: Maja Videnovik, Tone Vold, Linda Kiønig, Ana Madevska Bogdanova, Vladimir Trajkovik
Format: Article
Language:English
Published: SpringerOpen 2023-09-01
Series:International Journal of STEM Education
Subjects:
Online Access:https://doi.org/10.1186/s40594-023-00447-2