Pengembangan Bahan Ajar Gamifikasi pada Materi Himpunan
The purpose of this study is to know whether the development of teaching materials gamification for seventh-grade students is feasible and interesting for use in junior high school. The subjects of the experiment were seventh-grade students at SMP Bandar Lampung. This research method is Research and...
Main Authors: | , |
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Format: | Article |
Language: | Indonesian |
Published: |
Universitas Islam Negeri Raden Intan Lampung
2018-09-01
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Series: | Desimal |
Subjects: | |
Online Access: | http://ejournal.radenintan.ac.id/index.php/desimal/article/view/2964 |