The role of negative and positive urgency in the relationship between craving and symptoms of problematic video game use

Craving and emotion-driven impulsivity dimensions (positive and negative urgency) have been suggested as factors involved in the progression of different potentially problematic behaviors. However, their role in severity of video gaming-related problems remains unclear. This study aims to assess the...

Full description

Bibliographic Details
Main Authors: Francisco J. Rivero, Ismael Muela, Juan F. Navas, Iván Blanco, Cristina Martín-Pérez, José A. Rodas, María F. Jara-Rizzo, Damien Brevers, José C. Perales
Format: Article
Language:English
Published: Masaryk University 2023-06-01
Series:Cyberpsychology: Journal of Psychosocial Research on Cyberpspace
Subjects:
Online Access:https://cyberpsychology.eu/article/view/32975