Educational Robotics and Tangible Devices for Promoting Computational Thinking

Recently, efforts have been made to add programming activities to the curriculum that promote computational thinking and foster 21st-century digital skills. One of the programming modalities is the use of Tangible Programming Languages (TPL), used in activities with 4+ year old children. In this rev...

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Bibliographic Details
Main Authors: Matthias G. Funk, Jose Manuel Cascalho, Ana Isabel Santos, Armando B. Mendes
Format: Article
Language:English
Published: Frontiers Media S.A. 2021-11-01
Series:Frontiers in Robotics and AI
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/frobt.2021.713416/full