A U-Net Architecture for Inpainting Lightstage Normal Maps
In this paper, we investigate the inpainting of normal maps that were captured from a lightstage. Occlusion of parts of the face during performance capture can be caused by the movement of, e.g., arms, hair, or props. Inpainting is the process of interpolating missing areas of an image with plausibl...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2024-02-01
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Series: | Computers |
Subjects: | |
Online Access: | https://www.mdpi.com/2073-431X/13/2/56 |