A U-Net Architecture for Inpainting Lightstage Normal Maps

In this paper, we investigate the inpainting of normal maps that were captured from a lightstage. Occlusion of parts of the face during performance capture can be caused by the movement of, e.g., arms, hair, or props. Inpainting is the process of interpolating missing areas of an image with plausibl...

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Bibliographic Details
Main Authors: Hancheng Zuo, Bernard Tiddeman
Format: Article
Language:English
Published: MDPI AG 2024-02-01
Series:Computers
Subjects:
Online Access:https://www.mdpi.com/2073-431X/13/2/56