Viewpoint Selection for 3D-Games with f-Divergences

In this paper, we present a novel approach for the optimal camera selection in video games. The new approach explores the use of information theoretic metrics f-divergences, to measure the correlation between the objects as viewed in camera frustum and the ideal or target view. The f-divergences con...

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Bibliographic Details
Main Authors: Micaela Y. Martin, Mateu Sbert, Miguel Chover
Format: Article
Language:English
Published: MDPI AG 2024-05-01
Series:Entropy
Subjects:
Online Access:https://www.mdpi.com/1099-4300/26/6/464