Viewpoint Selection for 3D-Games with f-Divergences
In this paper, we present a novel approach for the optimal camera selection in video games. The new approach explores the use of information theoretic metrics f-divergences, to measure the correlation between the objects as viewed in camera frustum and the ideal or target view. The f-divergences con...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2024-05-01
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Series: | Entropy |
Subjects: | |
Online Access: | https://www.mdpi.com/1099-4300/26/6/464 |