Using Technology-Mediated Board Game on Young Learners
Background: The use of games and technology for educational purposes can be an appropriate method of enhancing learning performance. Therefore, this study presents a technology-mediated board game and its related course to engage young learners in Indonesia for learning English vocabulary. The st...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Widya Gama Mahakam Samarinda University
2020-10-01
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Series: | Script Journal |
Online Access: | https://jurnal.fkip-uwgm.ac.id/index.php/Script/article/view/507 |