La prévisualisation 3D et ses apports vidéoludiques : comment jouer à faire un film ?
By diverting applications and devices associated with the practice of video games, a film director can now prepare in advance a visual draft of his upcoming film. Through the examination of one of these tools consisting of software (Source Filmmaker) and a multiplayer game (Team Fortress 2), this te...
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Format: | Article |
Language: | fra |
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Laboratoire Experice
2016-10-01
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Series: | Sciences du Jeu |
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Online Access: | http://journals.openedition.org/sdj/694 |