Designing an intelligent computer game for prediction of dyslexia based on cognitive science

Background and Objectives:The ability to read is one of the abilities effective in quality of life. From among the children with normal intelligence and more, dyslexic students have a significant lack of readability due to their age and their ability to intelligence. In any planning and designing a...

Full description

Bibliographic Details
Main Authors: Z. Nevisi, M.E. Shiri, B. Minaei
Format: Article
Language:fas
Published: Shahid Rajaee Teacher Training University (SRTTU) 2017-07-01
Series:Fanāvarī-i āmūzish
Subjects:
Online Access:https://jte.sru.ac.ir/article_793_998ae46058335d20754b205431deafab.pdf