Videogame agency as a bio-costs contract

This paper presents a novel descriptive model for agency in videogames as communication. Literature pertaining to interactive works including videogames has identified the need to overcome dyadic perspectives of communication in such works. Research specifically to do with agency has called for agen...

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Bibliographic Details
Main Authors: Pedro Pinto Neves, Leonel Morgado, Nelson Zagalo
Format: Article
Language:English
Published: Universidade Católica Portuguesa 2018-01-01
Series:Journal of Science and Technology of the Arts
Subjects:
Online Access:https://revistas.ucp.pt/index.php/jsta/article/view/7344