A Framework for the Classification and Evaluation of Game Mechanics for Virtual Reality Games

In broad terms, UX design is concerned with minimizing the workload neccessary for the user to interact with the system. In gaming, however, the system is supposed to provide a level of challenge to keep the player entertained, along with offering specific tools and mechanisms of interaction that ar...

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Bibliographic Details
Main Authors: Sara Vlahovic, Mirko Suznjevic, Lea Skorin-Kapov
Format: Article
Language:English
Published: MDPI AG 2022-09-01
Series:Electronics
Subjects:
Online Access:https://www.mdpi.com/2079-9292/11/18/2946