Code-Partitioning Offloading Schemes in Mobile Edge Computing for Augmented Reality
Augmented reality (AR) is one of the emerging use cases relying on ultra-reliable and low-latency communications (uRLLC). The AR service is composed of multiple dependent computational-intensive components. Due to the limited capability of user equipment (UE), it is difficult to meet the stringent l...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
IEEE
2019-01-01
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Series: | IEEE Access |
Subjects: | |
Online Access: | https://ieeexplore.ieee.org/document/8603743/ |