Trajectory clustering algorithm of wargaming system based on space-time and combat grouping

In view of the complicated information of wargaming system, which is not conducive for users to understand the combat situation, a trajectory clustering algorithm CTUW (clustering trajectories of units in wargame) based on space-time and combat grouping is proposed. The algorithm is divided into fou...

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Bibliographic Details
Main Author: WAN Yi-chun, CHEN Zhi-long, HE Chang-qi, HU Shui
Format: Article
Language:zho
Published: Editorial Office of Command Control and Simulation 2023-02-01
Series:Zhihui kongzhi yu fangzhen
Subjects:
Online Access:https://www.zhkzyfz.cn/fileup/1673-3819/PDF/1676862249841-219788010.pdf