Representation of Ethnic and Religious Stereotypes in Digital Games and Justification of aggressiveness in public spaces: The case study of Grand Theft Auto game
Digital games have become a popular form of entertainment among different people specially adults and adolescents. The game Grand Theft Auto series has taken a lot of attention from young people around the world so that according to Wikipedia game sales the version of San Andreas has sold more than...
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Format: | Article |
Language: | fas |
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Allameh Tabataba'i University Press
2019-08-01
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Series: | مطالعات رسانههای نوین |
Subjects: | |
Online Access: | https://nms.atu.ac.ir/article_10210_efcf30111e68a346a7e97d4b7bf9d7bf.pdf |