Gamification in Critical Care Education and Practice
OBJECTIVES:. To explore gamification as an alternative approach to healthcare education and its potential applications to critical care. DATA SOURCES:. English language manuscripts addressing: 1) gamification theory and application in healthcare and critical care and 2) implementation science focuse...
Main Authors: | Gary Alan Bass, MD, MBA, PhD, FRCSI (EmSurg), Cherylee W. J. Chang, MD, FACP, FNCS, FCCM, Lauren R. Sorce, PhD, APRN, FCCM, FAAN, Sanjay Subramanian, MD, MM, Adam D. Laytin, MD, MPH, Reka Somodi, APRN, DNP, Jaime R. Gray, PharmD, BCCCP, FCCM, Meghan Lane-Fall, MD, MSHP, FCCM, Lewis J. Kaplan, MD, FACS, FCCP, FCCM |
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Format: | Article |
Language: | English |
Published: |
Wolters Kluwer
2024-01-01
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Series: | Critical Care Explorations |
Online Access: | http://journals.lww.com/10.1097/CCE.0000000000001034 |
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