Gamification in Critical Care Education and Practice

OBJECTIVES:. To explore gamification as an alternative approach to healthcare education and its potential applications to critical care. DATA SOURCES:. English language manuscripts addressing: 1) gamification theory and application in healthcare and critical care and 2) implementation science focuse...

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Autori principali: Gary Alan Bass, MD, MBA, PhD, FRCSI (EmSurg), Cherylee W. J. Chang, MD, FACP, FNCS, FCCM, Lauren R. Sorce, PhD, APRN, FCCM, FAAN, Sanjay Subramanian, MD, MM, Adam D. Laytin, MD, MPH, Reka Somodi, APRN, DNP, Jaime R. Gray, PharmD, BCCCP, FCCM, Meghan Lane-Fall, MD, MSHP, FCCM, Lewis J. Kaplan, MD, FACS, FCCP, FCCM
Natura: Articolo
Lingua:English
Pubblicazione: Wolters Kluwer 2024-01-01
Serie:Critical Care Explorations
Accesso online:http://journals.lww.com/10.1097/CCE.0000000000001034

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