Advanced virtual reality-based rehabilitation of balance and gait in clinical practice
Background: Extensive research shows that virtual reality (VR) enhances motor learning and has advantages in balance and gait rehabilitation of neurological patients. There is still uncertainty, however, as for the practicality and efficacy of VR in long-term clinical routine. The objective of this...
Main Authors: | , , , , , |
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Format: | Article |
Language: | English |
Published: |
SAGE Publishing
2019-08-01
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Series: | Therapeutic Advances in Chronic Disease |
Online Access: | https://doi.org/10.1177/2040622319868379 |