Reciprocity Effects in the Trust Game

I use data from a previous experiment for classifying subjects based on their behavior in the trust game. Prior literature defines a “reciprocity effect” as the tendency for Second Movers to return proportions increasing in the amounts that they receive. In the data that I use, 31% of Second Movers...

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Bibliographic Details
Main Author: Alexander Smith
Format: Article
Language:English
Published: MDPI AG 2013-07-01
Series:Games
Subjects:
Online Access:http://www.mdpi.com/2073-4336/4/3/367