On Using Machinima as “Found” in Animation Production
Machinima is a relatively new animation production technique that has become popular among independent animators. It is also used by installation artists to create installation artefacts in a digital space. As a form of remix and fandom culture, machinima can be appropriated for the production of re...
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Format: | Article |
Language: | English |
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The International Academic Forum
2016-06-01
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Series: | IAFOR Journal of Media, Communication & Film |
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Online Access: | https://iafor.org/journal/iafor-journal-of-media-communication-and-film/volume-3-issue-1/article-4/ |
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author | Jifeng Huang |
author_facet | Jifeng Huang |
author_sort | Jifeng Huang |
collection | DOAJ |
description | Machinima is a relatively new animation production technique that has become popular among independent animators. It is also used by installation artists to create installation artefacts in a digital space. As a form of remix and fandom culture, machinima can be appropriated for the production of readymade and found arts. However, its exact contribution to this art form has not been clearly defined, as the knowledge generated within the machinima community is usually fragmented, incomplete and poorly documented. This article examines machinima production practices and installation art with the aim of determining how machinima components can be considered as “found art” within an animation. The outcome will be of interest to both animators and installation artists who want to use machinima in their works. It also provides a lens for further study of machinima and digital installations that use videogames. |
first_indexed | 2024-12-12T17:28:57Z |
format | Article |
id | doaj.art-39530a1e19654e9498b9fe536e206e03 |
institution | Directory Open Access Journal |
issn | 2187-0667 2187-0667 |
language | English |
last_indexed | 2024-12-12T17:28:57Z |
publishDate | 2016-06-01 |
publisher | The International Academic Forum |
record_format | Article |
series | IAFOR Journal of Media, Communication & Film |
spelling | doaj.art-39530a1e19654e9498b9fe536e206e032022-12-22T00:17:26ZengThe International Academic ForumIAFOR Journal of Media, Communication & Film2187-06672187-06672016-06-0131365210.22492/ijmcf.3.1.04On Using Machinima as “Found” in Animation ProductionJifeng Huang0Royal Melbourne Institute of Technology, AustraliaMachinima is a relatively new animation production technique that has become popular among independent animators. It is also used by installation artists to create installation artefacts in a digital space. As a form of remix and fandom culture, machinima can be appropriated for the production of readymade and found arts. However, its exact contribution to this art form has not been clearly defined, as the knowledge generated within the machinima community is usually fragmented, incomplete and poorly documented. This article examines machinima production practices and installation art with the aim of determining how machinima components can be considered as “found art” within an animation. The outcome will be of interest to both animators and installation artists who want to use machinima in their works. It also provides a lens for further study of machinima and digital installations that use videogames.https://iafor.org/journal/iafor-journal-of-media-communication-and-film/volume-3-issue-1/article-4/found worksinstallation artmachinima |
spellingShingle | Jifeng Huang On Using Machinima as “Found” in Animation Production IAFOR Journal of Media, Communication & Film found works installation art machinima |
title | On Using Machinima as “Found” in Animation Production |
title_full | On Using Machinima as “Found” in Animation Production |
title_fullStr | On Using Machinima as “Found” in Animation Production |
title_full_unstemmed | On Using Machinima as “Found” in Animation Production |
title_short | On Using Machinima as “Found” in Animation Production |
title_sort | on using machinima as found in animation production |
topic | found works installation art machinima |
url | https://iafor.org/journal/iafor-journal-of-media-communication-and-film/volume-3-issue-1/article-4/ |
work_keys_str_mv | AT jifenghuang onusingmachinimaasfoundinanimationproduction |