Enhancing the quality of experience of Arduino-based multiplayer online game using MQTT server

Online multiplayer games require internet networks to play with opposing players more exciting because multiple players can fight each other. The game experiences lag, which is expressed as the quality of experience (QoE), is one of the most common problems for online multiplayer games, causing the...

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Bibliographic Details
Main Authors: Gabe Dimas Wicaksana, Maman Abdurohman, Aji Gautama Putrada
Format: Article
Language:English
Published: Diponegoro University 2020-01-01
Series:Jurnal Teknologi dan Sistem Komputer
Subjects:
Online Access:https://jtsiskom.undip.ac.id/index.php/jtsiskom/article/view/13379