Enhancing the quality of experience of Arduino-based multiplayer online game using MQTT server
Online multiplayer games require internet networks to play with opposing players more exciting because multiple players can fight each other. The game experiences lag, which is expressed as the quality of experience (QoE), is one of the most common problems for online multiplayer games, causing the...
Main Authors: | , , |
---|---|
Format: | Article |
Language: | English |
Published: |
Diponegoro University
2020-01-01
|
Series: | Jurnal Teknologi dan Sistem Komputer |
Subjects: | |
Online Access: | https://jtsiskom.undip.ac.id/index.php/jtsiskom/article/view/13379 |