"Grant us eyes, grant us eyes! Plant eyes on our brains, to cleanse our beastly idiocy!": FromSoftware's Bloodborne, and the New Frontier of the Gothic
This article will consider the ways that Bloodborne (FromSoftware, 2015) plays on a broad range of Gothic themes and conventions, utilising unusual narrative techniques and gameplay mechanics which offer the player a means by which they might experience a Gothic narrative in ways that the traditiona...
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Format: | Article |
Language: | English |
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University of Glasgow
2017-06-01
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Series: | Press Start |
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Online Access: | https://press-start.gla.ac.uk/index.php/press-start/article/view/76 |