An investigation on using serious gaming to study human decision-making in engineering contexts

Serious gaming is the use of games for purposes beyond entertainment. In this paper, we investigate the use of serious gaming as a tool for research into decision-making in engineering systems design. Serious gaming provides a fully controllable environment in which to study the decision-making beha...

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Bibliographic Details
Main Authors: Sean D. Vermillion, Richard J. Malak, Rachel Smallman, Brittney Becker, Michale Sferra, Sherecce Fields
Format: Article
Language:English
Published: Cambridge University Press 2017-01-01
Series:Design Science
Subjects:
Online Access:https://www.cambridge.org/core/product/identifier/S2053470117000142/type/journal_article