Bandit Learning-Based Edge Caching for 360-Degree Video Streaming With Switching Cost

Virtual Reality (VR) and Augmented Reality (AR) applications are expected to be a key driver for the 5G network. The need of the MEC support for caching and transcoding of omnidirectional content has been identified as a major topic of research. In this paper, we study the optimal caching problem in...

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Bibliographic Details
Main Authors: Zhendong Yu, Jiayi Liu, Chen Wang, Qinghai Yang
Format: Article
Language:English
Published: IEEE 2022-01-01
Series:IEEE Access
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9843968/