Motion Prediction and Pre-Rendering at the Edge to Enable Ultra-Low Latency Mobile 6DoF Experiences

As virtual reality (VR) applications become popular, the desire to enable high-quality, lightweight, and mobile VR can potentially be achieved by performing the VR rendering and encoding computations at the edge and streaming the rendered video to the VR glasses. However, if the rendering has to be...

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Bibliographic Details
Main Authors: Xueshi Hou, Sujit Dey
Format: Article
Language:English
Published: IEEE 2020-01-01
Series:IEEE Open Journal of the Communications Society
Subjects:
Online Access:https://ieeexplore.ieee.org/document/9234536/