Asymmetric VR Game Subgenres: Implications for Analysis and Design

This paper identifies subgenres of asymmetric virtual reality (AVR) games and proposes the AVR Game Genre (AVRGG) framework for developing AVR games. We examined 66 games “in the wild” to develop the AVRGG and used it to identify 5 subgenres of AVR games including David(s) vs. Goliath, Hide and Seek...

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Autors principals: Miah Dawes, Katherine Rackliffe, Amanda Lee Hughes, Derek L. Hansen
Format: Article
Idioma:English
Publicat: MDPI AG 2024-02-01
Col·lecció:Multimodal Technologies and Interaction
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Accés en línia:https://www.mdpi.com/2414-4088/8/2/12