Exploring the Educational Effectiveness of Culturally-enhanced Serious Game in Education
The main objective of this study is to explore the efficiency of utilizing a culturally - enhanced serious game in education particularly in Information Technology course. To attain this objective, the academic achievement of 61 participants was measured by using quantitative Quasi- Experimental res...
Main Authors: | , , |
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Format: | Article |
Language: | English |
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EDP Sciences
2017-01-01
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Series: | SHS Web of Conferences |
Online Access: | https://doi.org/10.1051/shsconf/20173300007 |
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author | Mohd Ariffin Mazeyanti Wan Ahmad Wan Fatimah Sulaiman Suziah |
author_facet | Mohd Ariffin Mazeyanti Wan Ahmad Wan Fatimah Sulaiman Suziah |
author_sort | Mohd Ariffin Mazeyanti |
collection | DOAJ |
description | The main objective of this study is to explore the efficiency of utilizing a culturally - enhanced serious game in education particularly in Information Technology course. To attain this objective, the academic achievement of 61 participants was measured by using quantitative Quasi- Experimental research design approach. Sets of pre- and post-test questions were administered to all participants, where descriptive analysis and hypothesis evaluation were performed to the collected data. The finding revealed that there were significant increase on the mean values of participants who played culturally-enhanced serious game as compared to those who played contemporary serious game (M = 3.00). Therefore, the study suggested that culturally-enhanced serious game has potential to support education particularly in Information Technology course. |
first_indexed | 2024-12-14T10:56:01Z |
format | Article |
id | doaj.art-3fcb0d4c6e744a949fab159f214bca97 |
institution | Directory Open Access Journal |
issn | 2261-2424 |
language | English |
last_indexed | 2024-12-14T10:56:01Z |
publishDate | 2017-01-01 |
publisher | EDP Sciences |
record_format | Article |
series | SHS Web of Conferences |
spelling | doaj.art-3fcb0d4c6e744a949fab159f214bca972022-12-21T23:04:56ZengEDP SciencesSHS Web of Conferences2261-24242017-01-01330000710.1051/shsconf/20173300007shsconf_icome2017_00007Exploring the Educational Effectiveness of Culturally-enhanced Serious Game in EducationMohd Ariffin Mazeyanti0Wan Ahmad Wan Fatimah1Sulaiman Suziah2Computer & Information Sciences DepartmentComputer & Information Sciences DepartmentComputer & Information Sciences DepartmentThe main objective of this study is to explore the efficiency of utilizing a culturally - enhanced serious game in education particularly in Information Technology course. To attain this objective, the academic achievement of 61 participants was measured by using quantitative Quasi- Experimental research design approach. Sets of pre- and post-test questions were administered to all participants, where descriptive analysis and hypothesis evaluation were performed to the collected data. The finding revealed that there were significant increase on the mean values of participants who played culturally-enhanced serious game as compared to those who played contemporary serious game (M = 3.00). Therefore, the study suggested that culturally-enhanced serious game has potential to support education particularly in Information Technology course.https://doi.org/10.1051/shsconf/20173300007 |
spellingShingle | Mohd Ariffin Mazeyanti Wan Ahmad Wan Fatimah Sulaiman Suziah Exploring the Educational Effectiveness of Culturally-enhanced Serious Game in Education SHS Web of Conferences |
title | Exploring the Educational Effectiveness of Culturally-enhanced Serious Game in Education |
title_full | Exploring the Educational Effectiveness of Culturally-enhanced Serious Game in Education |
title_fullStr | Exploring the Educational Effectiveness of Culturally-enhanced Serious Game in Education |
title_full_unstemmed | Exploring the Educational Effectiveness of Culturally-enhanced Serious Game in Education |
title_short | Exploring the Educational Effectiveness of Culturally-enhanced Serious Game in Education |
title_sort | exploring the educational effectiveness of culturally enhanced serious game in education |
url | https://doi.org/10.1051/shsconf/20173300007 |
work_keys_str_mv | AT mohdariffinmazeyanti exploringtheeducationaleffectivenessofculturallyenhancedseriousgameineducation AT wanahmadwanfatimah exploringtheeducationaleffectivenessofculturallyenhancedseriousgameineducation AT sulaimansuziah exploringtheeducationaleffectivenessofculturallyenhancedseriousgameineducation |